Peak IRL. Peak in real life.

Live at your peak.
In real life.

PeakIRL scores the eight parts of your life on one card you actually want to look at. Then it does the thing no other tracker does. It sends you back outside.

Building now for iOS. One email when it opens, nothing else, ever.

72 Overall
Sharp LVL 84 Committed
MOVEMENT78 RECOVERY64 STRENGTH71 FUEL 69 MIND 74 WORK 82 SOCIAL 58 DISCIPLINE76
Tap any axis Eight of them. Each one moves the shape, and Discipline is calculated from the other seven.

A strong month. Form high, Social the quiet one.

The card

Your whole life. Not just your steps.

Most trackers measure the two things a wrist can see. PeakIRL measures eight, because a great month in the gym does not fix a month with nobody in it.

Discipline is the only one you cannot enter. It is calculated from the other seven, and it carries the most weight, because showing up across the board is the actual skill.

Form

Seven states, and the lowest one is a beginning.

Your card retints as your form moves, so a strong month looks materially different from a quiet one before you have read a single number.

  1. Getting Going0
  2. Building25
  3. Steady40
  4. Strong55
  5. Sharp70
  6. Elite82
  7. Peak92

There is no band below Getting Going, and no band named after failing. Starting is a state, not a verdict.

The point

The only tracker built to
get you off it.

Here is the move that makes this PeakIRL and not another dashboard. Tick a real world task and the app does not congratulate you and go quiet. It shows you where to go do it.

Social

"Go to a networking event"

Opens what is actually on near you this week, through Meetup and Eventbrite.

Movement

"Get outside"

Trails and parks within range, through AllTrails and Maps. Not a step goal on a screen.

Strength

"Train"

Gyms, classes and clubs nearby, and the route to one of them.

PeakIRL hosts no listings and brokers no meetings. It knows what you are trying to do and it points at the door. Everything past that door belongs to platforms that already do it well.

Where this goes Roadmap

Better with the people
who already know you.

Discipline on your own is hard. Discipline in front of three people who will notice is a different sport entirely. The next chapter of PeakIRL is a small, real circle. Not an audience, not a feed of strangers, not a scoreboard. The people you would actually text.

In the app at launch

  • The octagon card and all eight axes
  • One tap per task, partial credit always
  • XP, levels and ten rank titles
  • Nine repeat counters on six tier ladders
  • Real world discovery links
  • Everything stored on your device

Being built next

  • Crews, made of people you already know
  • Accountability partners, opted into by both
  • Shared activities you did together
  • Milestone cards worth sending to someone
  • What is on near you, surfaced in the app

Listed as what is next because it is what is next. None of it is in the build today, and this page will not pretend otherwise.

The rules

Four things PeakIRL
will never do.

  1. 01

    No leaderboards.

    You are measured against your own last 30 days and nobody else's. The evidence on gamified health apps points one way: feedback about your own progress helps, and ranking people against each other does not. So it is not in here, and it is not coming.

  2. 02

    No shame.

    There is no alarm red in the palette. A quiet day makes a quieter card, never a failure state, never a broken streak shouting at you. The app is built to reward showing up more than it rewards performing well.

  3. 03

    Nothing leaves your phone.

    No account. No cloud. No sync. No analytics, no tracker, no ad network. Your day is written to your device and it stays there. That is not a privacy policy, it is the architecture.

  4. 04

    No points for opening the app.

    Tapping around in here earns you nothing. Every point comes from the day you actually lived. An app you open ten times a day is a product that is winning while you are not.

The climb

Two years of ladder, on purpose.

Something new lands every few days at the start and every few months later on, so the ranks do not run out while the number is still going up. These are set from measured time to reach, not round numbers.

  1. Rookielevel 1
  2. Startedday 4
  3. Building2 weeks
  4. Consistent1 month
  5. Committed2.3 months
  6. Forged5.3 months
  7. Tempered10 months
  8. Relentless17 months
  9. Ascendant2.5 years
  10. Enduring4 years
Bronze Silver Gold Platinum Diamond Legendary

The top rank is Enduring, not Unbroken. A rank that means "never missed" quietly turns every gap in your life into a failure, and that is the one thing this app refuses to do.

The payoff

What it looks like
when it lands.

These are the app's real takeover screens. They are deliberately nothing alike. A level is gold, radial and over in under two seconds, because it happens often. A rank promotion is cold, rising and slow, because the thing it marks took months. A different temperature reads as a different kind of event before you have processed a word.

They play in sequence, never instead of each other. Here is the level, and here is what the level made you.

LEVEL UP 60

Banked permanently. This number never goes back down.

The level. Gold, radial, fast. A column of light, ground rings in perspective, rising motes, and the number overshooting in before it settles. You see it often, so it is built to be short.
RANK PROMOTION COMMITTED

Level 60. You have not been this before.

YOUR CARD, FROM NOW ON
Consistent Level 59 Committed Level 60
The promotion. Cold, rising, slow. Everything travels upward and settles, which reads as ascension rather than celebration. And it shows your card being edited: the old title struck through, the new one taking its place.

And the emblem earns its own shape.

Each of the nine repeat counters climbs this ladder, and every tier escalates on four things at once. The gem gains a cut. Rays appear at gold. Wings at platinum. Legendary gets a crown no other tier shows. Sparkles start at gold on purpose: if everything sparkled, hitting gold would look like day one.

Bronzewhere every ladder starts
Silver5 facets
Gold6 facets, 6 rays
Platinum7 facets, 8 rays, wings
Diamond8 facets, 10 rays, wings
Legendaryabout two years in

Drawn from scratch in vector, not licensed art. Roughly two years of showing up carries one counter from Bronze to Legendary.

One email, when it opens

Be there on day one.

PeakIRL is in build for iOS right now. Leave an address and you will hear from us once, when you can actually download it.

We store your email address and nothing else. No tracking on this page, no third party scripts, no list sold to anybody. How that works.